RUST · TACTICAL GAME AI

tactical-ai-rs — Spatial Influence Maps, Line-of-Sight Cover & Flanking AI in Rust

tactical-ai-rs implements Game AI Pro spatial reasoning architectures in pure Rust for squad-based shooters and strategy games. It blends threat, exposure, and objective influence layers with Bresenham line-of-sight raycasting and tactical A* pathfinding so NPCs flank enemies and seek hard cover.

$ cargo add tactical-ai-rs
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Drag Blue (Agent), Red (Enemy), or Gold (Objective). Click empty cells to toggle cover walls. X: 0, Y: 0
Agent
Threat
Objective
Cover Obstacle
Cover Spot
Tactical Flank
Direct Path